| #include "task.h" |
| #include "alloc.h" |
| #include "io.h" |
| #include "log.h" |
| #include "paging.h" |
| |
| struct process processes[1024] = {0}; |
| struct ll_task_i *first_task = NULL, *last_task = NULL, *current_task = NULL; |
| static uint next_task_id = 0; |
| |
| void _init_tasks(uint kernel_esp, uint kernel_ebp, uint kernel_eip) |
| { |
| asm volatile("cli"); |
| |
| kprintf("_init_tasks\n"); |
| |
| processes[0] = (struct process){ |
| .exists = true, |
| .id = 0, |
| .ring = 0, |
| .uid = 0, |
| .page_directory_p = VIRT_TO_PHYS(kernel_page_directory), |
| // Obviously this isn't the actual stack position, but we want it to |
| // grow down from 4 gb so we will pretend that the first task has its |
| // stack at exactly 4gb and work from there. Because the new stack will |
| // be mapped to any random frame, it doesn't actually matter where we |
| // put it, we just want somewhere that won't collide with any user space |
| // stuff or our heap. |
| .last_stack_pos = 0xFFFFF000, |
| }; |
| strcpy(processes[0].name, "kernel"); |
| kprintf("in _init_tasks, strlen of 'kernel' is %d\n", strlen("kernel")); |
| |
| first_task = last_task = current_task = malloc(sizeof(struct ll_task_i)); |
| |
| first_task->next = NULL; |
| first_task->task = (struct task){ |
| .proc = &processes[0], |
| .esp = kernel_esp, |
| .ebp = kernel_ebp, |
| .eip = kernel_eip, |
| .id = next_task_id++, |
| }; |
| |
| kprintf("Returning from _init_tasks\n"); |
| |
| asm volatile("sti"); |
| } |
| |
| struct process *get_process(uint pid) |
| { |
| if (pid < 1024) |
| return &processes[pid]; |
| else |
| return NULL; |
| } |
| |
| int get_task_id() |
| { |
| return current_task->task.id; |
| } |
| |
| int get_process_id() |
| { |
| return current_task->task.proc->id; |
| } |
| |
| void spawn_thread(void (*function)()) |
| { |
| asm volatile("cli"); |
| |
| struct process *proc = current_task->task.proc; |
| // Virtual address of page directory (in kernel memory) |
| uint *dir_v = PHYS_TO_VIRT(proc->page_directory_p); |
| // Virtual location of new stack |
| uint new_stack_base_v = proc->last_stack_pos - sizeof(uint); |
| proc->last_stack_pos -= 0x1000; |
| |
| // Alloc a new page in the current process mapping to the new stack |
| alloc_page(dir_v, (void *)proc->last_stack_pos); |
| |
| // <TEST>: see if we can assign to the new stack memory (ie: did mapping succeed) |
| uint *base = (uint *)new_stack_base_v; |
| |
| kprintf("base = 0x%x\n", base); |
| |
| *base = 0; |
| // </TEST> |
| |
| struct ll_task_i *ll_task = malloc(sizeof(struct ll_task_i)); |
| memset(ll_task, 0, sizeof(struct ll_task_i)); |
| struct task *task = &ll_task->task; |
| |
| task->proc = proc; |
| task->id = next_task_id++; |
| task->ebp = task->esp = new_stack_base_v; |
| task->eip = (uint)function; |
| |
| last_task->next = ll_task; |
| last_task = ll_task; |
| |
| asm volatile("sti"); |
| } |
| |
| extern void _switch_to_task(uint page_directory, uint eip, uint ebp, uint esp); |
| |
| void switch_to_task(struct task *task) |
| { |
| _switch_to_task(task->proc->page_directory_p, task->eip, task->ebp, |
| task->esp); |
| __builtin_unreachable(); |
| } |
| |
| // WARNING: do not call this manually, it will clobber everything |
| // except esp, ebp, and eip (obviously). Use switch_task in task_api.s |
| // instead. |
| void _do_switch_task(uint eip, uint ebp, uint esp) |
| { |
| // sti is called in switch_to_task |
| asm volatile("cli"); |
| |
| kprintf("\nin _do_switch_task(%d, %d, %d)\n", eip, ebp, esp); |
| |
| // save context for this task |
| current_task->task.ebp = ebp; |
| current_task->task.esp = esp; |
| current_task->task.eip = eip; |
| |
| if (current_task->next == NULL) |
| { |
| // Start from the first task if there are more tasks, or just return |
| if (current_task == first_task) |
| return; // No context switch necessary |
| |
| current_task = first_task; |
| } |
| else |
| { |
| // Continue the next task |
| current_task = current_task->next; |
| } |
| |
| kprintf("Will switch to task id %d\n", current_task->task.id); |
| |
| switch_to_task(¤t_task->task); |
| } |