| #include "alloc.h" |
| #include "io.h" |
| #include "kheap.h" |
| #include "kint.h" |
| #include "log.h" |
| #include "paging.h" |
| |
| extern uint end; |
| static size_t palloc_base = (size_t)&end; |
| static size_t malloc_base = (size_t)&end + 0x2000; |
| |
| #define HEADER_SIZE sizeof(struct heap_alloc_header) |
| #define FOOTER_SIZE sizeof(struct heap_alloc_footer) |
| |
| static struct min_heap heap = {0}; |
| |
| void *_kmalloc(size_t size, bool align, void **phys) |
| { |
| if (align && (palloc_base & 0xfff)) // if not yet aligned |
| { |
| palloc_base &= ~0xfff; |
| palloc_base += 0x1000; |
| } |
| |
| if (phys) |
| { |
| *phys = (void *)palloc_base; |
| } |
| |
| size_t addr = palloc_base; |
| palloc_base += size; |
| return (void *)addr; |
| } |
| |
| void *kmalloc(size_t size) |
| { |
| return _kmalloc(size, false, NULL); |
| } |
| |
| void *kmalloc_a(size_t size) |
| { |
| return _kmalloc(size, true, NULL); |
| } |
| |
| void *kmalloc_ap(size_t size, void **p) |
| { |
| return _kmalloc(size, true, p); |
| } |
| |
| // Proper allocators |
| |
| void init_allocator() |
| { |
| heap.size = 1; |
| int size = 0xC0400000 - malloc_base; |
| heap.elements[0] = (struct heap_entry){ |
| .key = size, |
| .address = malloc_base, |
| }; |
| memset((void *)malloc_base, 0, size); |
| |
| struct heap_alloc_header *h = (struct heap_alloc_header *)malloc_base; |
| h->magic = HEAP_MAGIC; |
| h->size = size; |
| h->allocated = false; |
| } |
| |
| void *malloc(size_t size) |
| { |
| bool ok; |
| size_t full_size = size + HEADER_SIZE + FOOTER_SIZE; |
| int i; |
| |
| struct heap_entry e = heap_lookup_min(&heap, full_size, &ok, false, &i); |
| |
| if (ok) |
| { |
| // Found smallest hole |
| struct heap_alloc_header *h = (struct heap_alloc_header *)e.address; |
| |
| kassert(!h->allocated, |
| "Gap already allocated (this should never happen)"); |
| |
| size_t old_size = h->size; |
| |
| if (full_size == old_size) |
| { |
| // Completely used, no need to change anything! |
| heap_delete(&heap, i); |
| } |
| else |
| { |
| // If there isn't very much space left |
| size_t new_size = old_size - full_size; |
| if (new_size <= HEADER_SIZE + FOOTER_SIZE + 8) |
| { |
| full_size = old_size; |
| heap_delete(&heap, i); |
| } |
| else |
| { |
| struct heap_alloc_footer *old_f = |
| (struct heap_alloc_footer *)(e.address + old_size - |
| FOOTER_SIZE); |
| |
| // Else create a new header |
| size_t new_header_addr = e.address + full_size; |
| struct heap_alloc_header *h = |
| (struct heap_alloc_header *)new_header_addr; |
| |
| h->size = new_size; |
| old_f->size = new_size; |
| |
| heap_decrease(&heap, i, |
| (struct heap_entry){ |
| .key = new_size, |
| .address = new_header_addr, |
| }); |
| } |
| |
| struct heap_alloc_footer *f = |
| (struct heap_alloc_footer *)(e.address + full_size - |
| FOOTER_SIZE); |
| |
| h->allocated = true; |
| h->magic = HEAP_MAGIC; |
| h->size = full_size; |
| f->size = h->size; |
| } |
| |
| return (void *)(e.address + HEADER_SIZE); |
| } |
| else |
| { |
| // We need more memory :L |
| kpanic("Whoops, malloc ran out of memory"); |
| } |
| } |
| |
| void free(void *mem) |
| { |
| if (!mem) |
| return; // freeing NULL ptr |
| |
| struct heap_alloc_header *base = |
| (struct heap_alloc_header *)((size_t)mem - HEADER_SIZE); |
| |
| if (base->magic != HEAP_MAGIC) |
| { |
| kpanic("Freeing memory not allocated with malloc()"); |
| } |
| |
| // Check free block before this one |
| |
| struct heap_alloc_footer *prev_f = |
| (struct heap_alloc_footer *)((size_t)mem - HEADER_SIZE - FOOTER_SIZE); |
| |
| // Header of block before this one |
| struct heap_alloc_header *prev_h = |
| (struct heap_alloc_header *)((size_t)prev_f - prev_f->size + |
| FOOTER_SIZE); |
| |
| // Header of block after this one |
| struct heap_alloc_header *next_h = |
| (struct heap_alloc_header *)((size_t)mem - HEADER_SIZE + base->size); |
| |
| size_t size = base->size; |
| size_t start = (size_t)base; |
| |
| if (prev_h->magic == HEAP_MAGIC && !prev_h->allocated) |
| { |
| size += prev_h->size; |
| start = (size_t)prev_h; |
| } |
| if (next_h->magic == HEAP_MAGIC && !next_h->allocated) |
| { |
| size += next_h->size; |
| } |
| |
| struct heap_alloc_header *h = (struct heap_alloc_header *)start; |
| h->allocated = false; |
| h->magic = HEAP_MAGIC; |
| h->size = size; |
| |
| // Add entry into heap |
| |
| struct heap_entry entry = { |
| .key = size, |
| .address = start, |
| }; |
| |
| heap_insert(&heap, entry); |
| } |
| |
| void *realloc(void *mem, size_t size) |
| { |
| if (!mem) |
| return NULL; // freeing NULL ptr |
| |
| struct heap_alloc_header *base = |
| (struct heap_alloc_header *)((size_t)mem - HEADER_SIZE); |
| struct heap_alloc_header *next = |
| (struct heap_alloc_header *)((size_t)base + base->size); |
| |
| if (!next->allocated && |
| next->size + base->size - HEADER_SIZE - FOOTER_SIZE >= size) |
| { |
| // Okay, we can just expand this block |
| // Actually, need to check if there is enough space remaining for an |
| // additional block, otherwise, just add that memory to this block ( |
| // same as is done in malloc ) |
| |
| struct heap_alloc_footer *f; |
| |
| size_t remaining = |
| base->size + next->size - size - HEADER_SIZE - FOOTER_SIZE; |
| |
| struct heap_entry old_entry = { |
| .key = next->size, |
| .address = (size_t)next, |
| }; |
| |
| if (remaining <= HEADER_SIZE + FOOTER_SIZE + 8) |
| { |
| // Just join this into the same memory chunk |
| f = (struct heap_alloc_footer *)(next + next->size - FOOTER_SIZE); |
| |
| heap_delete_entry(&heap, old_entry); |
| } |
| else |
| { |
| f = mem + size; |
| struct heap_alloc_header *new_h = |
| (struct heap_alloc_header *)(f + FOOTER_SIZE); |
| |
| struct heap_alloc_footer *new_f = |
| (struct heap_alloc_footer *)(new_h + remaining - FOOTER_SIZE); |
| |
| new_h->allocated = false; |
| new_h->size = new_f->size = remaining; |
| new_h->magic = HEAP_MAGIC; |
| |
| struct heap_entry entry = { |
| .key = remaining, |
| .address = (size_t)new_h, |
| }; |
| |
| heap_decrease_entry(&heap, old_entry, entry); |
| } |
| |
| size_t full_size = (size_t)f - (size_t)base + FOOTER_SIZE; |
| |
| f->size = full_size; |
| base->size = full_size; |
| base->magic = HEAP_MAGIC; |
| base->allocated = true; |
| |
| return mem; |
| } |
| else |
| { |
| void *new = malloc(size); |
| if (!new) |
| return new; |
| |
| memcpy(new, mem, base->size - HEADER_SIZE - FOOTER_SIZE); |
| free(mem); |
| |
| return new; |
| } |
| } |