| #pragma once |
| |
| #include "lisp.h" |
| #include <dasm_proto.h> |
| #include <stdbool.h> |
| #include <stdint.h> |
| |
| enum namespace |
| { |
| /// A function |
| NS_FUNCTION, |
| /// A macro |
| NS_MACRO, |
| /// An anonymous function (a lambda/closure) |
| NS_ANONYMOUS, |
| }; |
| |
| struct args *new_args(); |
| struct args *add_optional_arg(struct args *args, value_t name, |
| value_t expression); |
| |
| /** |
| * @returns if `number` is an acceptable number of arguments for `args`. |
| */ |
| bool are_args_acceptable(struct args *args, int number); |
| |
| struct function |
| { |
| char *name; |
| struct args *args; |
| enum namespace namespace; |
| |
| union { |
| value_t (*def0)(); |
| value_t (*def1)(value_t); |
| value_t (*def2)(value_t, value_t); |
| value_t (*def3)(value_t, value_t, value_t); |
| void *code_ptr; |
| uintptr_t code_addr; |
| }; |
| |
| struct function *prev; |
| }; |
| |
| struct loaded_file |
| { |
| char *resolved_path; |
| struct loaded_file *previous; |
| }; |
| |
| struct environment |
| { |
| struct function *first; |
| struct loaded_file *first_loaded; |
| }; |
| |
| enum var_type |
| { |
| V_BOUND, // Bound local variable |
| V_ARGUMENT, // Bound function argument |
| V_GLOBAL, // Global variable |
| V_FREE // Free (lexical) variable |
| }; |
| |
| struct variable |
| { |
| char *name; |
| uintptr_t number; |
| enum var_type type; |
| struct variable *prev; |
| }; |
| |
| /// Local environment |
| struct local |
| { |
| /// Parent environment, NULL if none (root). |
| struct local *parent; |
| |
| /// Name that the current function should be referred to by, e.g. `recurse` |
| /// for a lambda. |
| char *current_function_name; |
| |
| /// Path to the current file |
| char *current_file_path; |
| |
| int num_vars; |
| struct args *args; |
| /// Most recently defined variable |
| struct variable *first; |
| int npc; |
| int nextpc; |
| bool *stack_slots; |
| /// Number of slots allocated in `stack_slots` |
| int num_stack_slots; |
| /// Number of entries used in `stack_slots` |
| int num_stack_entries; |
| /// Number of closure slots total (allocated as V_FREE variables) |
| int num_closure_slots; |
| }; |
| |
| /** |
| * Parse a list of arguments to an args object and add them as V_ARGUMENT |
| * variables to `local`. The list should be in the same format as is accepted by |
| * `defun`, `defmacro`, `lambda`, etc. |
| * @returns NULL if the list is malformed. |
| */ |
| struct args *list_to_args(struct environment *env, value_t list, |
| struct local *local); |
| |
| /** |
| * Print out `args` to stdout. Useful for debugging. |
| */ |
| void display_args(struct args *args); |
| |
| void compile_expression(struct environment *env, struct local *local, |
| value_t val, dasm_State **Dst); |
| |
| /** |
| * Compile a function |
| * @param args The function args and body, e.g. `((b c) d)` |
| * @param namespace The function namespace. |
| * @param env The environment. |
| * @param local_out The local environment generated for this function will be |
| * returned here. NULL if you do not care about it being returned (you probably |
| * should since you need to free the stack slot allocation map). |
| * @param local_parent Parent local environment, only needed for closures. NULL |
| * if no parent. |
| * @param args An object representing the arguments this function accepts will |
| * be returned here. Set this to NULL if you don't care. |
| * @returns The compiled function state. You should probably give this to |
| * `add_function` or something similar. |
| */ |
| struct dasm_State *compile_function(value_t args, enum namespace namespace, |
| struct environment *env, |
| struct local *local_out, |
| struct local *local_parent, |
| struct args **ar, char *name, char *path); |
| |
| void compile_variable(struct variable *v, dasm_State *Dst); |
| |
| /** |
| * Compile a backquoted expression |
| */ |
| void compile_backquote(struct environment *env, struct local *local, |
| value_t val, dasm_State **Dst); |
| |
| int nextpc(struct local *local, dasm_State **Dst); |
| |
| // Local utilities |
| unsigned int local_alloc(struct local *local); |
| void local_free(struct local *local, unsigned int slot); |
| |
| /** |
| * Deletes the memory allocated in `local`. Does not actually call `free()` on |
| * `local` itself, but frees the variables and stack slots associated with it. |
| */ |
| void del_local(struct local *local); |
| |
| /** |
| * Deletes the memory allocated in `env`. Does not actually call `free()` on |
| * `env` itself. |
| */ |
| void del_env(struct environment *env); |
| |
| /** |
| * Walk `body` and reserve space in `local` for any variable declarations. |
| */ |
| void walk_and_alloc(struct local *local, value_t body); |
| |
| /** |
| * Compile a top level definition |
| * @param fname The path to the current file. |
| * @param val The expression to compile. |
| */ |
| void compile_tl(value_t val, struct environment *env, char *fname); |
| |
| /** |
| * Compile a file in a new environment. |
| * @param filename The path to the file. |
| * @param ok Set to `true` if loading succeeds, `false` otherwise. If `ok` is |
| * NULL it is ignored. |
| * @returns The environment for the compiled file, or an empty environment if |
| * `ok` was set to `false` (i.e. the file could not be compiled). |
| */ |
| struct environment *compile_file(char *filename, bool *ok); |
| |
| struct function *find_function(struct environment *env, char *name); |
| struct variable *add_variable(struct local *local, enum var_type type, |
| char *name, int number); |
| |
| /** |
| * Find a variable in `local` with name `name`. |
| * @returns The variable, NULL if not found. |
| */ |
| struct variable *find_variable(struct local *local, char *name); |
| |
| void destroy_local(struct local *local); |
| |
| /** |
| * Like `apply` in lisp, calls func with list args and returns the result. |
| */ |
| value_t call_list(struct function *func, value_t list); |
| value_t call_list_closure(struct closure *c, value_t list); |
| |
| /** |
| * Load a lisp file into the current environment. |
| * @returns `true` if succesful, `false` otherwise. |
| */ |
| bool load(struct environment *env, char *path); |
| |
| /** |
| * Mark a file `path` as loaded in the environment. `path` will be expanded with |
| * `readlink`. You can pass a temporary string here, memory will be allocated by |
| * this function as needed. |
| */ |
| void add_load(struct environment *env, char *path); |