blob: 7fe5d693f137f8ab56f6a0c50b3412f168e1289d [file] [log] [blame]
#include "gui.h"
#include <GL/glew.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_STANDARD_IO
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_IMPLEMENTATION
#define NK_SDL_GL3_IMPLEMENTATION
#include "nuklear/nuklear.h"
#include "nuklear/demo/sdl_opengl3/nuklear_sdl_gl3.h"
#define WINDOW_WIDTH 720
#define WINDOW_HEIGHT 640
#define MAX_VERTEX_MEMORY 512 * 1024
#define MAX_ELEMENT_MEMORY 128 * 1024
void gui(cpu_t *cpu)
{
SDL_Window *win;
SDL_GLContext glContext;
int win_width, win_height;
bool running = true;
bool cpu_running = false;
struct nk_context *ctx;
struct nk_colorf bg;
SDL_SetHint(SDL_HINT_VIDEO_HIGHDPI_DISABLED, "0");
SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_EVENTS);
SDL_GL_SetAttribute (SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG);
SDL_GL_SetAttribute (SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
win = SDL_CreateWindow("6502",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_OPENGL|SDL_WINDOW_SHOWN|SDL_WINDOW_ALLOW_HIGHDPI);
glContext = SDL_GL_CreateContext(win);
SDL_GetWindowSize(win, &win_width, &win_height);
/* OpenGL setup */
glViewport(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
glewExperimental = 1;
if (glewInit() != GLEW_OK) {
fprintf(stderr, "Failed to setup GLEW\n");
exit(1);
}
ctx = nk_sdl_init(win);
struct nk_font_atlas *atlas;
nk_sdl_font_stash_begin(&atlas);
struct nk_font *font = nk_font_atlas_add_default(atlas, 16, NULL);
nk_sdl_font_stash_end();
//nk_style_load_all_cursors(ctx, atlas->cursors);
nk_style_set_font(ctx, &font->handle);
bg.r = 0.29f, bg.g = 0.28f, bg.b = 0.50f, bg.a = 1.0f;
while (running)
{
SDL_Event evt;
nk_input_begin(ctx);
while (SDL_PollEvent(&evt))
{
if (evt.type == SDL_QUIT) goto cleanup;
nk_sdl_handle_event(&evt);
}
nk_input_end(ctx);
if (cpu_running && cpu->running)
step(cpu);
if (!cpu->running)
cpu_running = false;
if (nk_begin(ctx, "Registers", nk_rect(50, 300, 400, 90),
NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
{
nk_layout_row_dynamic(ctx, 30, 4);
char regpc[12],
rega[12],
regx[12],
regy[12];
sprintf(regpc, "PC: $%x", cpu->pc);
sprintf(rega, "A: $%x", cpu->regs[A]);
sprintf(regx, "X: $%x", cpu->regs[X]);
sprintf(regy, "Y: $%x", cpu->regs[Y]);
cpu->pc = nk_propertyi(ctx, "PC", 0, cpu->pc, 0xFFFF, 1, 20.0f);
cpu->regs[A] = nk_propertyi(ctx, "A", 0, cpu->regs[A], 0xFF, 1, 20.0f);
cpu->regs[X] = nk_propertyi(ctx, "X", 0, cpu->regs[X], 0xFF, 1, 20.0f);
cpu->regs[Y] = nk_propertyi(ctx, "Y", 0, cpu->regs[Y], 0xFF, 1, 20.0f);
}
nk_end(ctx);
if (nk_begin(ctx, "Debugger", nk_rect(50, 50, 230, 150),
NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
{
nk_layout_row_dynamic(ctx, 30, 2);
nk_label(ctx, cpu->running ? "CPU Running" : "CPU Halted", NK_TEXT_LEFT);
if (nk_button_label(ctx, "Reset"))
{
puts("cpu reset");
reset(cpu);
}
nk_layout_row_dynamic(ctx, 30, 2);
if (nk_button_label(ctx, "Step"))
{
printf("step pressed!\n");
step(cpu);
}
if (nk_button_label(ctx, cpu_running ? "Stop" : "Run"))
{
cpu_running = !cpu_running;
puts(cpu_running ? "cpu running" : "cpu stopped");
}
}
nk_end(ctx);
SDL_GetWindowSize(win, &win_width, &win_height);
glViewport(0, 0, win_width, win_height);
glClear(GL_COLOR_BUFFER_BIT);
glClearColor(bg.r, bg.g, bg.b, bg.a);
nk_sdl_render(NK_ANTI_ALIASING_ON, MAX_VERTEX_MEMORY, MAX_ELEMENT_MEMORY);
SDL_GL_SwapWindow(win);
}
cleanup:
nk_sdl_shutdown();
SDL_GL_DeleteContext(glContext);
SDL_DestroyWindow(win);
SDL_Quit();
}